Provably Fair
Every roll is computed from a server seed (you see its hash before playing), your client seed and a nonce that increases with every opening. You can recompute any result yourself.
1
Before you play
You see the hash of the server seed. It locks the server in: it can't change the seed afterwards.
2
While you play
Each roll mixes the server seed, your client seed and a nonce that goes up by one every opening.
3
After you rotate
The old server seed is revealed. Hash it, recompute every roll, and check nothing was rigged.
hash = HMAC_SHA256(key = serverSeed, message = clientSeed + ":" + nonce) r = first 52 bits of hash ticket = floor(r × 100,000 / 2^52) + 1 → between 1 and 100,000 item = the item whose ticket range contains the ticket
My seeds
Log in to see your active seeds and rotate them. The verifier works without an account.

Free case